Saturday, December 29, 2012

Crossover - Chapter 40

Shaddar and his crew arrive at the edge of what must be The Well.  It looks like a monstrous sinkhole bored right down into the rock.  Ancient and crumbling signs surround the border of the area with faded warnings to stay away from the evil and dangerous place.  Many of the signs warn that undead are known to haunt the area. 

Some of the slaves begin to gibber at the signs and the fact that they are travelling to some cursed or taboo locale.  Even the weak slaves whimper and tremble as they see the dire warnings about undead.

“Undead again,” Shaddar thinks.  “These people are very frightened of undead.  Yet I have not seen any signs of undead – I wonder if what they fear is real or if it is just a story like the bedtime tales of Devils at the crossroads?  Or Mist Demons?”  His tentacles writhe with humor at the thought.

The walls of the sinkhole have some stairs carved right into them.  In some places the stairs have collapsed leaving only a sheer wall, but overall the staircase winds down slowly like a corkscrew into the depths of the pit.

“We have arrived,” Shaddar proclaims.  “Kug?  Gather our supplies.  We’ll rest for a bit before we make the descent and make camp somewhere on the way down.”  It would be annoying to have travelers wander into their camp and that is not very likely if they are underground.

Thursday, December 27, 2012

Crossover - Chapter 39

Shaddar sits next to Kug as the hobgoblin drives the team of horses through the darkening roads of the slums.  They have been traveling through the border zone and the wide avenues of the slums for hours and Shaddar is amazed at the size of the sprawling city.  The traffic has been fairly congested on the side streets that they have followed – in order to attract less attention.  The group of 16 hobgoblins that are walking on foot behind them also limits their speed. 

The slow pace doesn’t bother Shaddar at all.  He enjoys viewing the sights and scanning the minds of those around him.  Despite the ground they have covered thus far, the populace is consistently small-minded and unaware of the nature of the world they inhabit.  Any minds that he senses that seems too competent are avoided as Shaddar directs Kug to take a detour.

The thoughts that dwell on the many rumors that Shaddar has spread by word and by deed are almost ubiquitous.  The fear in the city is rich and finely textured, with so many variations that it will be impossible to determine how the rumors got started or what might be the truth. 

They even drive past a ragged-looking fellow on a street corner with a sign that reads: “The Dark Times are nigh!”  He is preaching doom and the end of all things to anyone who comes near him.  Shaddar manages not to laugh out loud at the sight.  Just.

Wednesday, December 26, 2012

AAR: December 22, 2012 - Mutant Squig Hunt

An unholy terror has been pillaging the villages of this section of the planet Ceti Aldelpi.  Rumor has it that it possesses an lust for blood and destroys anything that moves.  The Storm Heralds resolve to cleanse the area of whatever impure beast now roams it.  Mega-Warboss Chainsaw has another thought: "Sounds like my old pet squig!"  He brings his warband to the location to see if the beast is really his long-lost pet.  What will the result of this mutant squig hunt be?


Thursday, December 20, 2012

Crossover - Chapter 38

Shaddar attempts to get some sleep after another long and fruitful day, stroking the brainmate.  The familiar, but dim mental hum the brainmate provides is a comfort to him.  He has much on his mind and as he drifts off, he wonders once again how he will find a mentor of magic…

He is surprised to find himself in a psychic construct once he falls completely asleep.

“What is this?” he wonders aloud.

“YOU REQUESTED A MENTOR IN MAGIC?  THIS I CAN PROVIDE,” the voice that Shaddar recognizes as the brainmate says. 

Ah.  Physical contact while sleeping has given the brainmate the capability of drawing his consciousness into this fabricated dream-space.  That much at least makes sense.

Wednesday, December 19, 2012

Crossover - Chapter 37

Shaddar realizes with dismay that his plans for using the meadhall as his headquarters may have been prematurely laid.  As his number of minions grow, the available rooms to house them is shrinking.  And the number of enemies that he might face is considerably higher than he thought it might be from his initial impression of Big City.  He is glad to be made aware of those that he will need to subdue, but he may not want them knowing how to find him during the later stages of the game.

If he could convince the palehair elders to accept him as their leader, he could move his operation down to their underground palace.  But that will take time.  Hmm…  From what the beguiling ambassador from the Mist of Darkness said, there is a Underdark in this world – he could always travel down and make a lair in some remote portion of that dark land.  But then he would be far from the events he has set into motion here in the city.

He snorts.  If things get so dangerous for him that he must flee to the Underdark, then his plans will have come to naught.  At that point he would do better to begin a long-term plan of building up a hobgoblin and human slave based army, and attack the surface with strength in 15 or 20 years.  Boring.  Still, as a fall back plan, it has merit.

Tuesday, December 18, 2012

AAR: December 8, 2012 - The Only Way To Be Sure

The desert winds howl on this forlorn planet.  Warboss Chainsaw is here because he heard that the shifting sands had uncovered a shrine to Mork. When he arrives, he is enraged to discover that the Storm Heralds heard the same rumor and they have brought a tactical nuke in order to wipe it from the face of the universe.  Being cunning as he is brutal, the Ork leader thinks that the weapon of mass destruction could be put to better use in the middle of a hive city... all he has to do is snip off the command antenna and it's all his!  The space marines are determined to verify that the evil shrine is the real one, teleport out, and then detonate the nuke from orbit.  Will the nuke be used for good or evil?  Find out by reading about this battle for the bomb!


Crossover - Chapter 36

Once back at the meadhall, Shaddar releases his thralls to their sleep.  He can’t rest, however.  His mind is filled with what he learned from the hesitant drow elders.

The deep city that they mentioned could very well be the settlement mentioned on his dead master’s list.  He resolves to take an expedition two hours to the south and search for the landmark mentioned in the second task: The Well. 

“I need to sift fact from legend and perhaps I will find the answers I seek if I follow the path originally planned by Felinxtrath,” he thinks.

Even as he thinks this, he feels them: again a group of stealthy-minded being creep towards the meadhall.  Shaddar sighs: his fishing for trouble has yielded many insights, but it seems the work will never be done.  

“Ah, well.  Such is the life of a shadowy mastermind.”

Monday, December 17, 2012

Crossover - Chapter 35

“Fulfill your destiny as drow.  Join me in sweeping this change across the face of the city,” Shaddar whispers into the quiet chamber.

The three drow elders who have witnessed the unthinkable do not speak. 

They stare at the body of Shaddar’s loyal messenger, killed in an unprecedented manner before their very eyes.  Their faces and especially their thoughts reveal all.  One is utterly convinced and willing to do whatever he says.  One is completely skeptical and hostile.  And one of them remains neutral towards Shaddar, despite the disgust he feels.

“The Destroyer has come!  All is lost!  We have no choice but to obey him if we are to have any hope of alleviating the suffering he brings,” the lone female drow elder Griselle thinks while nearly hyperventilating.

“A pretty display to be sure.  But I know the prophecy is false!  The Elder Evils were defeated completely by the Lords – none of their fancy predictions foresaw that!  The old tales can not come to pass now that they are no more!” Filazar thinks angrily.

Yanivlitan runs a finger down his long nose while thinking, “Revolting, yes.  This fiend is not to be trifled with, no matter who he says he is or what his plans are.  What does he want from our people, I wonder?  What benefit will helping or hindering him bring us?”

Friday, December 14, 2012

Crossover - Chapter 34

Shaddar is thinking about the magic in this world while sitting in his study that evening.  The magic of the globes of light that seem to act as an alarm.  The magic that the knight seemed to posses.  The magic combined with mental power that brought him here to this pocket dimension – this Realm.

“It is good that I have studied the arcane arts myself.  But I lack the depth in the arcane that is required to pry out the secrets of all of these things.  It is a pity that I have no mentor here to continue my studies,” he thinks, “Perhaps I can find one and force him to teach me?  Yes.  I will look for ways to solve this weakness in my skill set.  Somehow…”

His internal musings are interrupted as he detects the approach of several minds.  Ah, ha!  Again, it seems that some fish are swimming into his baited trap.

Drow this time.  Six of them.  But his mind-bent zealot, Halvyr, is not among those that approach.  Interesting.

Crossover - Chapter 33

As dusk begins to fade the sky, Shaddar senses a more interesting visitor approach the meadhall.  This man is not seeking a tankard of frothy ale.  No, he has come to report to the Boss!

It only takes a few seconds before the man enters.  Shaddar listens to the conversation going on the floor below him by tapping into the thoughts of both the men now in the room.

His captain of grand larceny calls a greeting out to Hawke, who is at the bar, “Hawke.”

Hawke nods a greeting in return, “Helmnald.  Have an ale?”

The man shakes his head.  He quickly smiles and speaks his answer aloud for the benefit of the blind barkeep, “No.  I’m here to see someone.”

“Oh?”

“Yeah.  I need to talk to… the Boss.”

A slight pause follows this that indicates reflection on Hawke’s part.  “Have a seat.  I’ll call for him.”

Sunday, December 9, 2012

Crossover - Chapter 32

“A productive day already,” Shaddar thinks as he climbs the stairs to the third floor, “and it is not yet mid-afternoon!”  His mind is filled with plans.

If Vicacilli’s spirit is not completely broken after his ordeal is over (and his screams and moans can be faintly heard still – so that moment has not yet arrived), then Shaddar may be able to make further use of the man.  He will wait and see if the human’s mind survives, before he makes that decision.  And he will need to take into account the desires of Hawke in that determination.

Shaddar is a bit amazed at the mental metamorphosis that has occurred in Hawke.  His thought process is subtly different – most likely a reversion to a buried aspect of his personality that withered into insignificance while his talents and aspirations were focused on merely being a blind bartender.  It is as if he has become a new man.  A man focused on wreaking a terrible revenge against the Guildmaster of the Guild of Villains – a goal that Shaddar heartily approves of.

“Nothing like the ‘dark winds of change’ to liven up a man’s spirit,” Shaddar thinks with mirth.

His high spirits fade quickly as he sets foot on the third floor.  Jorin and Bort are still having a whispered argument and Shaddar’s anger at the stupidity of Jorin during his interview with the constables is returning. 

He mentally listens to them before entering their room for a moment.

Bort is trying in vain to convince his friend that he has blundered.  “I’m telling you, Jorin, the Boss is really mad at you.”

Friday, December 7, 2012

AAR: December 1, 2012 - Rain of Fire

The battle for control of this planet rages both on the surface and in orbit!  Some important wreckage has been distributed across a wide arc of ground as starships are blown into flaming chunks of wreckage.  Two of these smoldering prizes are contested by the orks and the Storm Heralds.  The battlefield is more dangerous than usual, with debris slamming into the area with alarming regularity. 


Tuesday, November 27, 2012

Crossover - Chapter 31

Shaddar stares at the sweating figure sitting before him.  Vicacili can not return his stare and casts his eyes downward. 

The man speaks, “Will you allow me to join your organization?”

“Let me think on that for a few hours,” Shaddar says slowly.

“In the meantime, put him with the other prisoners,” he says to Toothsnatcher.  Tell Loolipo to allow him to freely converse with the others and examine the bodies of his worthless lackeys.   I wish him to experience and learn while he waits – such that he will fully appreciate the stupidity of his insulting assault upon my person and those under my dominion.”  The minotaur grunts and jerks the man up out of his seat, by the neck.  As Vicacili is hustled out of the room, he cries out, but wisely says no more.

Shaddar spends a few moments savoring the roiling and churning thoughts of the “special agent to the Guildmaster of the Guild of Villains.”  Ha!  If this is an example of their specialist then his plans will proceed much faster than he initially believed.

Toying with the creature when he had no clue that his every thought was being dissected during the interrogation was a rare treat.  Since none in this city seem to know what he is, none of them know about his profound mental abilities.  He resolves to keep it that way for as long as possible.  What an advantage it gives him!

Crossover - Chapter 30

Shaddar takes his time reaching the second floor, carefully wiping his tentacles and face with a handkerchief to remove the blood and other remnants of his most recent meal.  Vicacili watches him with wide eyes, wheezing with just enough breath to remain conscious – all that the heavy minotaur foot on his belly will let him draw.  Shaddar tucks the handkerchief back up one sleeve and nods to the thrall.

Toothsnatcher lifts his foot off of the man’s body and he inhales a deep, shuddering breath.

“Men!  Up here!  To me!” Vicacili calls hoarsely.

Shaddar taps his fingers together as he responds to this outburst almost gently, “Your men are dead.”  As he speaks Loolipo and Cutt walk past, bowing their heads respectfully to their master and head down to do the work Shaddar has ordered in cleaning up.

Vicacili listens intently for a moment and hears absolutely nothing.  His face pales as he glances to one side and sees the pair of heads from two of his men, sitting where they finally came to rest after their removal by Toothsnatcher’s huge axe.

His eyes snap back to Shaddar’s fearful countenance and he stammers, “Who… Who are you?  What are you?”

Crossover - Chapter 29

Shaddar can barely contain his fury as Jorin and Bort reach the second floor after their disastrous encounter with the constables.  Bort at least has the good sense to look at the ground, knowing that they failed in ever aspect of The Boss’ wishes.  But Jorin stands there looking pleased with himself!

“Go!” Shaddar says in a tone of lethal, sharpened ice, pointing with one outstretched and trembling claw to the stairs.

Jorin has the gall to look offended at his just ire!  The man dares to speak, “What’s the matter, Boss?  We made them leave didn’t we?”

Bort takes one look at the smoldering eyes and dangerously jerking tentacles, grabs his friend by the arm, and runs for the stairs while apologizing humbly all the while.  His thoughts are filled with suspicions and dread about the talk of Murder-Most-Foul – especially the rising number of deaths mentioned.

Shaddar is not ready to be rid of their services.  Quite.  But as the offensive minions fade from his sight and the constables do in fact leave with most of their suppositions allayed, he calms slightly.  Enough to spare Jorin’s life, in any event.

Monday, November 26, 2012

Crossover - Chapter 28

Once again, Shaddar is the first one awake in the meadhall.  He enjoys the mental quiet, thinking about his plans and how they are progressing.  What a grand game this is!

His thralls are taking their exorbitant amount of rest.  It’s scandalous – if he can get by on four hours of sleep a night, then that should be enough for them!  Of all of those in the building, Hawke is probably the most fatigued.  He has been sleeping poorly, drinking like a fish, and thinking far too hard.  The minion might burn himself up soon if Shaddar can’t find some way to settle his mind…

“Ah, well.  One must work within the constraints of the sub-standard materials that one has,” he thinks with resignation.

At approximately the same time as the day before, Shaddar senses Widow Cottondur and her daughters approach the meadhall.  But what is this?  They seem to have been met by some others in the alley – a group of constables, in fact.  Shaddar listens into their conversation via their thoughts to find out what might be learned.

Sunday, November 25, 2012

AAR: November 24, 2012 - Truffle Hunt

The Dark Purifiers grow weary of the constant stream of fresh recruits that Warboss Chainsaw is throwing into their faces.  If only there was a way to shut off the alien's supply of fresh troops...  And so the plan was made to attack the orkish settlement that is literally covered in greenskin fungus - each growing a new Ork lad underground.  The orks are horrified when they learn of the planned herbicide/infanticide and rush to move into position to stop them hated 'umies!  Will the space marines uproot the ork' supply of ladz?  Or will the orks save their disgusting spawn from the wicked, truffle-hunting humans?


Friday, November 23, 2012

Crossover - Chapter 27

Shaddar is thinking that he will soon retire for the evening when he senses the approach of many minds from all sides.  His tentacles writhe with excitement.  The first of those who have been lured to the meadhall are on their way…

As they come slowly closer, he is able to determine that there are thirty of them.   Hobgoblins.  Their thoughts make it clear that they are troubleshooters who work for the tribal chiefs. 

The thoughts of one in particular are filled with a mental review of the orders he is to carry out: “Only one freak, wearing an illusion with a wormy face, is needed.  That’s who we need to soften up, gag, blindfold, and bring him before the chiefs.  They‘ll get the truth out of him, sure enough!  Anyone else gives us trouble and we’ll wrestle ‘em to the ground and give ‘em a good thrashing!”

Shaddar will only need two minions to handle this.  He mentally calls to Toothsnatcher, “Intruders approach our lair.  Wake Kug and bring him to the main hall.  Bring your axe.  I will likely need you to kill someone as an example.”

Shaddar goes downstairs to the main hall himself and arranges the tables and chairs to create the proper reception area for the incoming and unannounced guests.

“What is it, master?” Kug asks when they arrive.  Toothsnatcher looks at the room layout and snorts with approval.  Plenty of room for him to maneuver should he need to.

Shaddar sits on the single chair he has arranged in the center of the room as he answers, “An opportunity, Kug.  One that I hope will please you greatly.  All we need do is wait for some interlopers to enter the meadhall.  If you will stand behind me?  Yes.  And now: patience…”

The hobgoblins split up to cover both the front and back doors and are quite stealthy about entering the building.  They move quietly into the main hall and freeze as they see Shaddar and his two huge minions waiting for them in silence.

Shaddar speaks in a soft voice, “I’ve been waiting for you.”

Confusion and consternation.

The leader whose thoughts Shaddar focused on earlier steps forward boldly and speaks, “Our masters would have words with you.”

“Oh?”

“We’re supposed to bring you.  Will you come quietly?”  The hobgoblin leader smacks his fist into one palm twice to give weight to his implied threat.

“And why don’t you simply bring your chiefs here?  I would like to speak with them, unfortunately I do not plan on doing anything at their request,” Shaddar’s voice sounds bored and irritated as with a misbehaving puppy, “They will be acting on my commands instead.  Go.  Bring them here.”  A regal twitch of two fingers towards the door dismisses the hobgoblin force in what he is sure will be an insulting manner.

The hobgoblin is enraged as he replies loudly, “That’s not how it works!  We brought rope!  We will tie you up and drag you to our chiefs!”

“Allow me to show you how this works…”  Shaddar snaps his fingers and commands Toothsnatcher to dispatch the rude and outspoken slave.

Toothsnatcher has been anticipating this command and reacts the instant Shaddar’s fingers snap.  He moves in a blur of fluid strength and brings his massive axe down onto the neck of the hobgoblin with shocking power.  The blade bites deeply, cleaving almost down to the hobgoblin’s sternum.  The suddenness of the attack freezes the hobgoblin force into immobility. 

Toothsnatcher is annoyed that his blade has become lodged in the body of the hobgoblin – as if this is an insult to him or the quality of his weapon.  He grunts, twisting the haft of the weapon to wrench free the blade.  The hobgoblin leader drops to the floor in a messy spray of blood and a noisy expulsion of air.

The ease and manner with which the minotaur dispatched their leader has paralyzed the remaining hobgoblins.  Kug is also amazed as he mentally reviews some of Toothsnatcher’s earlier comments and begins to realize what weapons are possible of doing to his enemies when applied properly.

Toothsnatcher moves back to his side and the hobgoblins alternate their stare between the minotaur and his obvious master.

Shaddar slaps his thighs lightly.  “Now.  Were the rest of you going to say anything about ropes or ignoring my orders?”

Absolute quiet.

“To repeat: Bring your tribal chiefs to me.  We can parlay – but on my terms.  Do not bore me with such displays of foolishness.”

Shaddar sees from their thoughts that they have been affected by witnessing this event as they have by nothing before in their lives.  None of these will dare to attack him or his minions – ever.

They make a slow backing-away movement, but are frozen in place when Shaddar holds up one hand and says, “Before you go –“ he turns to Kug, “Do you recognize any of these fellows, Kug?”

Kug’s eyes glint as he points, “Those two.”

Shaddar nods.  “You two will remain.  The rest of you may depart.”  The selected two hobgoblins swallow nervously, their thoughts filled with the memories of the many times they have held Kug down and administered beatings at the commands of their chief.  They both believe that the payback that is coming will be violent and final.

“Shall I take them away now, master,” Kug growls impatiently.

“In a moment, General.  Soon they will be transferred to your temperate and loving charge.”  Shaddar turns back to the two sweating hobgoblins and says with a tone of stern reproof, “You are guilty of harassing the general of my army.  Such insubordination can’t be allowed to go unpunished.  I find this most displeasing…  Do you understand the nature of your crimes?”

“Oh, yes!”

“We’ll never do it again!”

Shaddar nods, “Good.  A penitent attitude is the first step to recovery.  Kug?  In that room, if you please.  Instruct them.”  As Kug herds them away Shaddar says over his shoulder carelessly, “Oh, and Kug?”

“Yes, master?”

“Try to keep it down, will you?  Let us be considerate of those who are at their rest.”  Kug nods, but immediately fails as the sounds coming from behind the door are anything but quiet.

Shaddar does a quick scan of the building, but the sound hasn’t disturbed anyone on the second or third floor.  Only Hawke is awakened by the sounds and he is doing his best to ignore it and not think about what could be happening or to whom.

The other hobgoblins shuffle around anxiously before one plucks up enough courage to ask, “May we go now, sir?”

Shaddar waves them off imperiously, “Goodbye.”  As they start to back away again, he speaks with sharpness, “Don’t forget to take your trash out with you.”  When he is given blank looks in response he huffs in annoyance and points to the butchered corpse of their erstwhile leader.

Their thoughts are a mix of shock and anger.  Their anger is directed at the liar Tegoz who so obviously deceived the tribal chiefs! 

“’A philanthropic soul,’ he said!  ‘A weak and pandering fool,’ he said!  Ha!  We’ll kill that Tegoz next time we see him!”

“Kug is a general?  This ‘master’ has an army?  We’re doomed!”

“Harmless he was supposed to be!  What a fool Tegoz is!”

“Please let me get out of here alive…”


Shaddar is certain that the mixture of confusing responses will paralyze the hobgoblin leadership.  It is as he wished.  He desires a bit more time to firm up the small force he has gathered before taking on the tribal chiefs directly.

The hobgoblins drag the body away, leaving an even larger mess, trailing out the door.  Shaddar hopes that one of his minions will be able to get the bloodstains out of the floorboards.  Luckily, the wood is dark with age and does not show the stains too clearly.

A few minutes after the hobgoblins have left, Kug emerges from the room, supporting both the bruised and battered recipients of his sweet acts of reform.

“Whalp!  We’ve had a lovely little discussion, master!” he says.  “I believe that I can salvage these hobgoblins – turn them into soldiers for your front lines in order to complete their turning over a new leaf.”

“Do you think so?”

“Oh, yes!  I have stuffed their errors right down their throats, master!  And I can repeat my lessons – daily if need be!  Right, boys?”

The two hobgoblins groan and jerk their heads in what could charitably be called nods.

Shaddar stands and motions for all of them to return upstairs as he says, “Very well.  I trust you will do what is necessary to see to their continued good behavior.”

“I think you can be certain of it, master!  In fact, I think they will be my new roommates!  Right, lads?”

More mumbles pass through their split and bleeding lips which sounds like babble, but Kug acts as though their response has been loquacious.  “See, master?   They will make great lieutenants with just a bit more special training!”

Chapter 1               < Chapter 26               Chapter 28 >

Crossover - Chapter 26

Shaddar, Kug, and Loolipo retreat back into the border zone, but not too far.  Shaddar stops around the corner so that he can listen to how the dead body and the attached note will be received by the human authorities.  He is unconcerned with being caught, since his ability to detect the minds of any would-be pursuers will allow him to evade them with ease.

Men arrive at the scene much faster than he anticipated, they are barely in the shadows when men run up from three different directions, including the now-reinforced group that Shaddar stopped.

“Horrible!”

“Is he… dead?”

“Look at his head!  I’m going to be sick…”

Sounds of someone heaving echo down the alley.

“Don’t touch anything!  Leave it for Chief Constable Snook – he’s the expert on Murder-Most-Foul.”

“Is it Murder-Most-Foul?  Looks like some kind of animal attack.”

“Demon attack, you mean!  Look at the note!”

“Keep your dress on, Nancy…  Don’t let a little note un-man you!”

“This makes six murders in two days!  What’s happening to our fair city?”

“Six?  I’ve heard rumors that the number is higher than that – more bodies were found this very evening in the border zone – two dozen more constables, butchered like sheep!”

“Two dozen?  I heard it was thirty!”

The thoughts of the men are actually more fearful than what they are verbalizing.  Most of them are worried that their leaders will ask them to chase after the evil which has obviously fled back into the border zone.   Some of them have resolved to never enter the border zones again – some have decided that it’s time to find a new career entirely. 

The men’s muted conversations die down as the heroes arrive.  The hero that Shaddar slowed up has brought a superior officer with him who is quite annoyed with the lack of courage the junior man showed in waiting for more men before approaching the scene of the crime.

The younger hero sees the grim display and says, “Appalling!  It is just as dreadful as we were told, sir!  The Mist Demons are among us!”

“Told?  Told by whom?” the senior hero asks with acid in his voice.  He is turning to anger to offset his fear – a typical lesser-creature response, Shaddar notes.

“A citizen witnessed the attack and warned us of the dread nature of our foe.  He said that it was Mist Demons and it must be so!”

“A citizen?  Which citizen,” the senior hero growls, “I want to interview this witness myself.  Where are they?”

“I sent them home to safety, sir…”

“And where would that be?  What was their name?  Occupation?  What did they look like?” the senior man rattles off with venom.

The younger man gapes and makes a few inarticulate sounds.

“You idiot!  Our only witness?  Fool!  You’re relieved!  Begone!”  A pause and then: “Samdon?”

“Sir?”

“Go question those palehairs, perhaps they saw something…  And why are you still here?  You’ve been relieved, coward!”

The younger hero finds his voice at last.  “I’m not a coward!  I needed to survive in order to report what the citizen had told me!”

“Could’ve had the citizen do that directly, by just asking them to wait and tell me when I came!  Instead you have dishonored the name of Hero!  Now get out of my sight!”

The senior hero sends a constable off to report to the city palace.  “The knights must be alerted that another incident has occurred.”  Shaddar can see from his thoughts that there is a concerted effort being made to track where these events are happening at and how often.  The knights are clearly in charge of the investigation.

Shaddar is pleased at the rumors that have already spread and those that will inevitably come from this fresh atrocity.  He is not concerned with the palehairs, since they are clearly not in the habit of being forthcoming with the humans when questioned.  He can tell that soon the hero in charge will order a sweep of the border zone, so he motions to his minions and they stealthily move away from the scene of the crime.

As they move through the alleyways Shaddar is thinking about the people here.  They seem so foolish and yet they are not stupid (for the most part), they are just innocent and have a shocking lack of experience in dealing with adversity and change.  Some of the older constables and certainly the knight have what Shaddar would consider to be a normal level of world-wisdom, as they have fought undead and dealt with the kinds of trouble that most of the populace have been shielded from their whole lives.  But even they are incapable (or at least unprepared) to deal with an enemy that openly taunts them with wickedness.  Their quest to live in a utopia has reduced their civilization’s foundation to one made of compressed hay.  It has made their whole culture weak and decadent – ripe for overthrow!

He stops thinking of this as soon as they near the meadhall.  Shaddar can sense that there are guests waiting for him within – 10 hobgoblins from their thoughts.  A bit unnerved, but eager.

“An opportunity that I shall not waste,” Shaddar thinks.

He enters the inn with a bustle of energy.  Best to show the new hobgoblins who is in charge at once.

“Welcome, my friends!  Kug!  Take our brave new recruits into the yard and instruct them on the ways of our army.  When the yard is ready for the exercises of tomorrow, show them to an empty room or two upstairs!”

“Right away, Master!” Kug barks happily, “Let’s go you hobgoblins!”  They all troop out the back door and into the yard.  Kug begins regaling them with tales of his own experiences and they seem to drink it up.  Good.  Soon he will not need to personally greet every new creature that enters his service.

Shaddar turns to face a sputtering Hawke who has at long last been slapped with the realities of what some of The Boss’ guests are.  “Oh, no!  Hobgoblins?  And that stench…” 

“Lumpys?  In my meadhall!  Is this true?” he snarls with disgust.

“No less than 15, Hawke,” Shaddar says with pride, “Why, they practically have filled the rooms on the third floor already!”

“What?!”

“With more to come!  I know you must be pleased!”

“I –“ Hawke snaps his jaws shut with an audible click.  His thoughts are troubled, but he has realized that he was about to antagonize… The Boss.  His features are rigid with distaste, but he nods jerkily and leaves the room without another word. 

Shaddar sees that his thoughts are focused on obtaining the bottle of hard liquor he left in his room and finishing it off at once.  His powerlessness in the face of even this injustice is more than he can bear just now.  Shaddar’s tentacles writhe with pleasure at his frustration and turmoil.

He goes upstairs with Loolipo in tow, to talk with his other minions feeling very pleased indeed.

First he stops in Cutt’s room to find the gnome snoring, his bandaged feet resting on elevated pillows.

“What are you doing?” he demands, waking the thrall with his mental summons.

“Blargh?  My feet, master,” he whimpers, “I was so hurt and tired…”

“Don’t talk to me of feet!  What about these goods still not unpacked?  Get to work!”

“Yes, master,” Cutt murmurs wearily.

Shaddar checks his room to find that the repairs have been completed and very nicely, too.  Good.

Toothsnatcher snorts in greeting and indicates that none have even tried to enter the room where the three remaining men lie bound – awaiting their doom.  Fine.

He climbs the stairs to visit with the humans.

He opens the door to their rooms without preamble and makes his first demand.

“Bort!  I require ten more uniforms!”

“What?  But Boss, I need more cloth!” the human responds.

“Loolipo?”

“Noted, master.  Tomorrow?”

Shaddar nods towards Bort.  “Very well.  Tomorrow, I will need ten more uniforms!  You can take their measurements before you leave for the days work.”

“And what did you think of our friends, Boss?” Jorin asks.

Shaddar looks at them blankly for a moment, prompting Bort to add, “You know?  Five of our friends came in this evening to try out for the guild.  How did they do?”

Shaddar suddenly acts with understanding.  “Ah, yes!  Your friends!”

Jorin beams and brags, “I must tell you, Boss: Most of those lads are protégés of mine.”

Bort adds, “It’s true.  Only one of my friends, Helmnald, came over.”

Jorin nods knowingly, “So?  Are they in?”

“Some of them are,” Shaddar says happily, then changes his tone to one of chagrin, “but some of them were… rejected.  Only Helmnald made the cut – and just barely I might add.”

“Oh.  That’s disappointing,” Jorin’s face falls as he replies.

“Yes, I’m afraid that not all of them were quite up to your own high caliber.  That goes without saying, I suppose, but we must have very high standards for guild membership!”

Jorin’s features puff up with pride.  “Too bad.  I hope you weren’t too hard on them?  Just because they weren’t as good as us?”

“Hopefully some of your other acquaintances will have better luck.  Leave no stone unturned in your search for talent for our guild, men!”

Jorin nods, “Right you are, Boss.  I’ll have to go ‘round to the lads that didn’t make the cut and buy them a drink and commiserate with them – maybe encourage them to try harder and improve themselves so they might have a better shot next time, eh?”

“What a sporting idea!” Shaddar says while thinking, “If you can find them…”

Chapter 1               < Chapter 25               Chapter 27 >

Wednesday, November 21, 2012

Crossover - Chapter 25

Shaddar steps into the room where the four rejected candidates are waiting.  They are of no use to him as workers and their minds are too weak to help him run his little empire.  Therefore they will serve him in… another way…

Before they can waste any more air with pointless questions, Shaddar blasts them with his mind and they slump to their knees – senseless.

Shaddar gestures with his tentacles for Toothsnatcher and Loolipo to secure them.  The thralls rush past him to bind and gag the stunned humans in a routine that they are familiar with, having been thralls to the illithids for many years.

Shaddar does not require sustenance, having gorged himself just yesterday, but after his long years of privations, he is eager to make up for lost time.  He selects the dumbest and loudest one, wraps his drooling tentacles around the man’s head and…

Delicious…

When he has completed his snack, Shaddar turns to his thralls.  They have completed their tasks and the three men have snapped out of the effect of his mind blast.  Their terrified and confused eyes are wide and staring at Shaddar, his thralls, and the body of their friend.  Shaddar took his time to eat neatly, so there is not much blood.

“One of you thralls will stand guard outside this room at all times while I have cattle in my larder.  I leave it to you to arrange the rotation schedule.  None may enter but me or one of you,” he broadcasts to the two of them, “Clean up after these cattle, but don’t waste good food on them – they won’t live long enough to starve.”

“And the body?” Loolipo asks.

Shaddar thinks for a moment then asks, “Do you have some spare rope?”

Loolipo nods with a bobbing motion, “Yes, master.  I acquired many useful items today.”

“Good.  I desire to see you use your skills with rope tonight.  Go upstairs and ask Kug to come down with us.  He will carry the body to where I plan on leaving it.”

Loolipo nods and leaves the room.

Shaddar orders Toothsnatcher to roll the body up in some old potato sacks from the kitchen and dump it in the hallway while he waits.  Shaddar scribes a short note in bold, block letters on a scrap of parchment.  This will be a vital bit of misdirection later in his plans…

Kug sniffs deeply when he sees the wrapped up form and looks up at Shaddar.  “Dead guy?”

“Yes,” Shaddar agrees, “I also must indulge in… certain habits, shall we say?  He offended me and had to go.”

Kug grins.  “And how may I be of service, Master?”

“Just because the man is dead doesn’t mean that he can not still be useful to me!  Carry the body and follow.  Both of you.”  He nods at Loolipo.

Toothsnatcher figures he might as well take the first shift of guarding the room which has become Shaddar’s private slave pit, leaning against his axe and sleeping with one eye open and all senses on alert as he learned to do while living in the Underdark.  None of the clumsy and loud denizens of Big City will take him unawares!  Shaddar approves of his thoughts and agrees.

As they walk towards the streets, Loolipo quietly tells Shaddar how pleased Cutt was with most of what she brought him.  Some items he was annoyed that she brought him, but the gnome did point out the most useful collection of items all came from two different shops.  Evidently, the gnome is still missing a few “key reagents”, but he was confident that he could find those later.

Shaddar is glad of her report.  As soon as the gnome is ready he will have the thrall begin production – not just of the standard alchemical items that have good general utility, such as acid and tanglefoot glue, either.  He knows that Cutt has the knowledge of manufacturing an explosive power often used in gnomish projectile weapons.  Explosives are too dangerous to use underground as a general rule, but here on the surface?  Yes.  There will be opportunities for their use here…

They arrive at the streets without meeting or seeing another soul.  Shaddar guided his little group in different directions a couple of times, to avoid the minds he could sense that were in their path, but it was quite simple to do that.  He makes sure that he and his minions do not cross the border into the streets yet, wary of the alarm system that he saw working here earlier.

There is a large work party of drow within sight, repairing the mosaic cobblestones that were torn up earlier in the day.  Shaddar scans their thoughts to see if they have noticed any patrols or groups of constables.

And they have.  Not just constables, but heroes are walking the streets this night as well.

From the thoughts of the drow workers the level of patrols by the constables and heroes is quite extraordinary.  Shaddar realizes that there must be extra patrols in response to his activities and the authorities’ investigations into them.  So.  He will give them something new to report tonight.

The elegant lamps provide a great deal of light, so the streets are all brightly lit.  It is easy to make out some of the patrols and their patterns of walking.  But the majority of people he sees and senses are the dark elves.

“I’m surprised that there aren’t more hobgoblins about,” Shaddar says quietly, looking at Kug and pulling his cloak tighter around his neck.

“They don’t let hobgoblins in this part of town very often – and it’s never before the deepest part of the night when they do,” Kug whispers.

A patrol comes near and Shaddar sees that it is comprised of four constables, led by a single hero.  The hero acts like a jerk at every possible opportunity, going out of his way to kick drow out of his way and sneer at them.

“Out of my sight, palehair!  Ugh!  And you there!  Have you seen anything unusual?”

The frightened and cowed drow answers, “Some broken stones?”

There is much laughter from the constables at this response.

The hero slaps the drow and yells at him, “Don’t lie to me, palehair!  Oh, why do I bother?”

They walk away from the persecuted drow and around the corner.

Shaddar can sense the hatred boiling in Kug, but such displays of control do not vex the mindflayer at all.  Soon enough, such sights will merely consist of a swapping of the players, but he has no doubt that they will continue.

Still.  These emotions can be put to good use.  Shaddar gives Kug and Loolipo precise instructions as to what to do when they enter the streets and once they understand, they step between the lamps and begin their work.

Shaddar sees that the lights on either side flare brightly as they step into the street and he hurries to intercept the patrol before they come back into view of his thralls who are busy at their work.

His intention is two-fold.  He will stall the authorities long enough to allow his minions to complete their arrangement of the dead man’s body and plant the seeds of confusion in the ranks of his enemies.  He pulls the hood of his cloak tight around his face to mask his features.

He turns the corner and finds the patrol group already running towards the border zone where the alarm went off and immediately begins his act.  He begins to wail and cry out, waving his arms wildly in the air.  They see him running and carrying on – how can they not? 

The Hero skids to a stop and calls out, “What is it citizen?  What’s the trouble?”

“Ooo!  It was horrible!” Shaddar yells in a disguised voice.

“What?  What was horrible?”

“Mist Demons!”

The men take a step backwards and the hero looks like he’s been punched in the gut.

“What?  No!”

“Yes!” Shaddar cries out.  “I wish I could pluck out my eyes to un-see what I have beheld!”  He sobs pathetically.

When the hero makes a motion as if to walk past and see this sight for himself, Shaddar grabs his sleeve.  “Oh, no!  Don’t go!  You will be powerless to stop them!  I do not wish you to die as well!”

“What?  Someone has died?”

“Yes!  Their prowess and speed was unbelievable!  You do not have enough men here to face them!  Gather the patrols, sir!  Gather all your forces!  Or it will not be enough and you will all perish!”

Two of the constables look like they have soiled themselves they are so frightened.  They quickly volunteer to gather the other patrols and rush off, leaving only three men with Shaddar.  The hero is far too busy trying to decide what to do to even notice.

“Yes, you men spread the word and collect back-up,” he calls out belatedly, “We will go and fight this beast off!  Get yourself to safety, citizen!”

“No!  Don’t go!”

“We must!”  The hero strikes a noble pose and sweeps a hand through his wavy hair.  “It is our duty!  And we have been trained in the ways of valor!  Our steel will soon settle this evil!”

“But, they dispatched a man in mere seconds!  His skull ripped open!”

“What?  No!”  The hero’s voice squeaks a bit.

“Even with all of your training, your gallant righteousness, you will have your head torn open, too!  Blood and hair scattered to the four winds!  You’ll not stand a chance!  Please, sir!  I beg you: wait for more men!”

The hero’s thoughts show that the appeal to the man’s vanity was the proper course: “My pristine hair?  My flawless skin?  Wrecked by a beast?  Perhaps I will wait for backup…”

“Very well.  We shall wait for more men, lads!  No point in falling and not being able to report anything!” he manages.  His men look relieved.

Shaddar hurries back to his thralls and is gratified that they have finished the work they were assigned.  The dead man has been hung upside-down from the top of the lamppost by his feet.  Shaddar quickly looks over their work and nods.  He then takes out the scrap of parchment he wrote on back in the meadhall and pins it to the man’s chest. 

He steps back to read the stark message: “Behold the doom of the Mist Demons!  You will be next!”

Shaddar knows that this slight bit of misdirection will not fool the more astute investigators in the city – the M.O. of this murder is exactly the same as the five dead constables, after all.  But perhaps it will have an impact on the more superstitious class.  He chuckles shamefully.  This is a fine joke regardless of how the humans receive it.

Chapter 1               < Chapter 24               Chapter 26 >

Tuesday, November 20, 2012

Crossover - Chapter 24

It is a little past dusk before Kug and Toothsnatcher return to the meadhall.

Shaddar walks down to the main hall as soon as he senses their approach.  Toothsnatcher is happy and Kug is ecstatic.  Their thoughts bode well.

He sees that they both carry a heavy load of stolen loot, but not nearly as much as the minotaur’s first sortie.

“Pickin’s were slim, master,” Toothsnatcher explains as he unloads the loot.  “But we did get some weapons.”

“Oh?  Were some of the victims armed?”

Kug answers, “Naw.  We jumped a couple of constable patrols.  They had some nice stuff!  And it was good to get a bit of payback against ‘em!”

“Perfect,” Shaddar says with glee.  “Well done!”

“Yeah!  They won’t be bothering us ever again!”

Shaddar raises an eyebrow in question and Toothsnatcher dissembles a bit, “Well… You didn’t say not to kill constables, just the folks we mugged.  They had swords and stuff, so we just killed ‘em.”

Shaddar shrugs.  Too late to change things now.

“Fine,” he says in a bored tone, “Let’s have a look at what you have brought me.”

The loot includes eight constable uniforms with a variety of weapons.  Most of the uniforms are heavily bloodstained, but they can be laundered.  Shaddar notices that the uniform is a form of padded armor, but it obviously didn’t help much against the might of his two violent muggers.  The weapons collected include eight clubs, three maces, four short swords, and a silvered dagger.

Toothsnatcher lays out the goods for Shaddar to examine, but Kug is much too busy telling Shaddar all about his experiences.

“The power, Master!  Never have I felt anything like it!  Their weak little necks would snap and I never felt more like a hobgoblin!”

“Yes.  You are awakening to your true nature, Kug, as is right.  I hope that more of your fellows will be able to share in your delights soon…”

Kug picks up on the unstated query and responds.  “Oh, yeah!  I’m sure that some of the grunts I talked to while we was out will be stopping by later to see about joining your army.”

“Ah?  Good!”

“Yeah!  I found that I was much more convincing after I had killed the first four constables.  Once those lads could see the blood on my hands and smelled it, a little fire would twinkle in some of their eyes and I knew just which ones to talk to – private like.”

Shaddar is worried that the hobgoblin he has selected for his general will become overconfident.  He is certainly enjoying killing and from his thoughts, Shaddar can see that he’s not at all certain that he didn’t kill some of the civilians that they mugged – nor is he upset about that idea.  Shaddar also learns that he secretly cut off some grisly trophies from his fallen enemies and has hidden them in his pocket to show others and revel over later.

His thoughts go out to the minotaur: “You will need to teach this one more self-control.  Violence is a tool – not a drug!  He behaves like a youth let loose in the slave pits.  Teach the hobgoblin how to control the flow of hate and aggression and not to allow his emotions to rule him completely – at the next opportunity!”

Toothsnatcher nods.  He too, thinks that the hobgoblin is a bit out-of-control.

Shaddar sends a mental message upstairs to Loolipo.  “Collect Jorin, Bort, and Cutt.  We have goods to be put away on the main floor.”

Soon the four of them come downstairs.  They make enough noise that Hawke comes up to the bar to listen in on whatever conversation might ensue.  Jorin is excited with the prospect of more gold, but Bort is wondering where it all has come from.

Jorin is a bit unsure of himself after the disappointment he heard in Shaddar’s rebuke of his lack of bravery earlier in the day.  He asks timidly, “So… Four percent, Boss?”

Shaddar sighs, but nods his assent, “Yes.”

“And all I had to do for this gold is hide under my bed all day?  This is the best job ever!” Jorin thinks.  Shaddar’s tentacles make a gesture of resignation mingled with threat as he thinks, “Oh, you’ll be earning that gold later…”

Bort picks up the pile of constable uniforms with a raised eyebrow.  “Boss?  Where did these come from?  And what’re these stains?”

“Use your imagination, Bort.”

“Is it… tomato sauce?” the man asks carefully.

“Good imagination!” Shaddar says expansively.  Bort grins with pleasure at the compliment.  Shaddar continues much more briskly, “Now, clean the ‘tomato sauce’ off these uniforms and patch the sundry holes, rips, and cuts.  I will need them back to a pristine-looking state.  Can you do that?”

“Oh, certainly, Boss!  Never met a stain I couldn’t get out!”

Jorin pipes up while stacking coins in neat piles, “Yeah, Bort is good with a needle, too – he’ll patch ‘em right up!  Must have been on sale, eh?  Constables wouldn’t be caught dead wearing such filthy and torn outfits!”

Kug and Toothsnatcher find this statement hilarious for reasons that perplex the humans.  The monster’s nasty chuckles are hearty and loud.

Shaddar is surprised that the two men haven’t figured out where the loot comes from or what might be done to obtain it.  The thought of the level of violence that would be required to forcibly take the items can’t seem to get into their forebrains.  The men can’t make the leap past their prior life experiences and moral disbelief. 

Hawke is pale and is chewing the inside of his cheek with discomfort.  His thoughts make it clear that he understands exactly what’s so funny to the beefy-sounding and aggressive voices.

Hawke brings out bowls of stew that Evicurra cooked for supper to mask his feelings and to occupy himself with something familiar and normal. 

Everyone takes a bowl and eats while the sorting continues.

Shaddar overhears Kug ask Toothsnatcher, “So that’s the biggest axe I’ve ever seen?  Are you a woodcutter, then?”

The minotaur grunts, “No.  But I have hewed things with it…”

“Like what?”

“Nothing here in the city.  Things here are too soft to bother – I can just use my fists or horns.  But you stick around, Kug – you’ll see what…”

After the stew is consumed and the goods sorted, Shaddar orders his minions to put the remainder away.  He can sense the approach of a group of humans.  Their thoughts seem to indicate that they are the ones that Jorin and Bort invited.  He orders the hobgoblins to return upstairs and remain until called for.

When the five humans arrive, Jorin and Bort greet them warmly and orders a bunch of ales for them.  Their conversation and thoughts are quite revealing and Shaddar is silent for a few moments while he eavesdrops.  He notes that they have varying degrees of intelligence – mostly on the low end of the scale…

“Why are you all still in costume?”

“What’s it all about, Jorin?”

“Is that him?  The Boss?  Ugly costume, innit?”

“Shhh!”

“We’re have a Guild Trial here?  In the meadhall?  A bit strange, that…”

“Probably a drinking contest.”

“Then you’ll lose for sure, eh?  Might as well hang it up now!  Har!”

Soon Shaddar wanders over and Jorin makes introductions.  Shaddar only pays attention to the one fellow whose mind is sharp enough that he might prove useful to him: Helmnald Moonfast.  The others?  Well.  One doesn’t learn the names of one’s dinner, does one?  No.  That would be tacky.  Four men just as dumb as Jorin?  One minion that stupid is more than enough!  Now that those that he can not use have seen him and have learned where his hideout is located, they can not be allowed to talk…

“It looks like I’m having a four-course meal,” he thinks nastily, “but the separation of the recruit from my new feed-animals must come first.”

Shaddar motions to two different rooms and says, “Gentlemen!  We will begin.  If you will come with me into that room, Helmnald, and the rest will please wait for your turn to be interviewed in this room, we can get started.”  He turns to Jorin and Bort and says, “Thank you, men.  I will send for you when I have need.”

The humans all obey and Shaddar is once again amazed at how easy things are here.  How simple and perfect for him it is.  With not a flicker of fear or uncertainty, the four doomed men walk into the room and shut the door. 

If he’s not careful he will lose his edge and grow soft – he resolves to never let that happen.  Just because it is easy now, does not mean it will remain so.

He sends a mental command to Toothsnatcher and Loolipo to make sure none of the four dumb human’s leave the room they have just entered.  He shuts his own door and turns to the man who might have enough utility to survive his encounter with Shaddar.

“Tell me about your background, Helmnald,” Shaddar prompts as he sits opposite the man.

“I work in the border zones, sir.  Doing slight of hand shows, party tricks, that sort of thing.  That’s what got me into trouble…  I used to work in the Guild of Villains, but I got… well… er…  bored.”

“You were banished to the border zone for the crime of being bored?”

“Well tricks and entertainment were my job, see?  But it was too easy to just slip folks purses while I was doing the show.  When the Guild found out I was kicked out at once for unlicensed villainy.”

“But I thought you were a member of the Guild?  How then could your acts have been unlicensed?”

“I wasn’t in the department of larceny, was I?  No, just worked for the entertainment captain.  They don’t take kindly to villains crossing those kinds of lines and blurring the activities of villains everywhere,” Helmnald answers with a sigh, “Petty larceny was outside my bailiwick.”

“I see.  And is the captain of the larceny a man with an eye-patch?  A Flame Albion?”

“Oh, no, sir!  Flame is the right-hand of the Guildmaster himself!  He doesn’t do anything so tedious as run one of the Guild’s depatments.  All of the department captains report to him and he takes the news to the Guildmaster.” Helmnald’s thoughts continue with slightly more information, “Not that anyone knows who that is – or even if it really is a ‘he’ at all.  Far too secretive, if you ask me!  And too political by half!  I was better than their own burglars, that’s why they really wanted me gone – I made their lads look bad!”

Shaddar leans forward and asks, “Petty larceny?  Were you good at it, then?”

The man blushes a bit as he answers, “Well…  I don’t like to brag, sir, but yes.  I was quite good.”

“Excellent.  I just so happen to have an opening for captain of grand larceny in the Guild of Swashbuckling Rogues.  Interested?”

“Grand,” Helmnald rolls the words as he says them slowly, “larceny?  What’s that, sir?”

Shaddar speaks as patiently as he can, “You enjoy picking coins out of someone’s pocket?  Or lifting an entire purse?”

“Yes.  Petty larceny.”

“Grand larceny is merely emptying whole shops of their contents.  It is doing what you love, but on a grand scale!”

The man’s eyes grow round as he whispers, “We can do that?”

“We can do whatever I want.  Join us and you can do whatever you want.”

The man is tempted, but is smart enough to dig for more details.  “Really?  What kind of arrangement do you have with the Heroes?”

“The Heroes?” Shaddar asks with a laugh.  “The Heroes.  Ha!  We do what we want in spite of the Heroes.”

“In… spite of the Heroes?”

Shaddar waves a hand in the air lazily as he continues, “The Heroes are far too busy drinking milk and tripping over their own feet to run away with their tails between their legs to have any kind of a say in how our guild operates.  We are far above them, my friend,” his voice picks up power and excitement as he continues, "As are you!  Who are those fools in the Guild of Villains to judge your talents unworthy?  Bah!  But don’t blame them – for it was destiny, Helmnald… Destiny!  The reason they sent you away was so you could find us and live up to the true expression of your capabilities!”

The flattery is gaining a foothold on the Helmnald’s opinions.  He rubs his stubble with one hand and mumbles, “Grand larceny?  I’ve never considered anything like it before…”

“’Grand’ is so much better than ‘petty’,” Shaddar pushes gently.

“You know… it is, isn’t it?”  The man begins to smile and Shaddar knows he has hooked another minion.  A few seconds later the man verbalizes what Shaddar already knows by saying, “By the Mist!  I’ll do it!”

“Good.”

“Where do I sign up, then?  Do I get a Villain’s coin?”  Shaddar sees in his thoughts that members of the Guild of Villains had a magical coin of some kind as a token of their membership.

“Yes, of course.  You will get to wear the outfit of the Swashbuckling Rogue complete with mustache!”  He hands Helmnald a paper mustache and the man raises one eyebrow critically.

“No disrespect meant, Boss, but… could I get my own outfit made to order?  Y’see I know this haberdasher who does really fine work with clothes and wigs and such…”

“Excellent idea!  In fact, see if he will make outfits to order based on just measurements!  I will need more and higher quality outfits for some of our other guild members,” Shaddar says with satisfaction.

“Does it matter what I practice my skills on, Boss?  Do you have someplace in mind for me to perform my first act of grand larceny?” Helmnald continues to roll the phrase slowly over his tongue as if experimenting with it.

“Not for now.  I would only encourage you to return items that are of value to the guild, such as items made at the blacksmith’s, jewels, non-perishable foodstuffs, that sort of thing.”

Helmnald rubs his hands together.  “Good.  I have just the place then.  I live near a blacksmith and whenever he mangles a horseshoe, he saves it in a pile so he can throw them at me when he sees me.  I know exactly whose shop I’ll empty to the walls first, Boss…”

Shaddar chuckles.

The man continues, “In fact, I have an idea that might work this very night!”

Shaddar stands.  “In that case, I’ll see you in the morning, Helmnald!  And may I say: Good hunting and welcome to the Guild!”

Chapter 1               < Chapter 23               Chapter 25 >

Monday, November 19, 2012

Crossover - Chapter 23

It is almost close to the normal supper hour before Loolipo returns to the meadhall.  Masaxle and Evicurra left some hours before, with the drow female having to run to keep up with the artist, so eager was he to reach his shop and begin work on a new style of artwork.

Loolipo has acquired many items since she left this morning.  Shaddar is pleased.  She pulls a brand new backpack from off one shoulder and reports.

“I was able to do all you asked, master.  I did get caught once, I am ashamed to say,” she confesses.

“And?”

“Luckily we was all alone in a narrow part of the border zones, so I just held my shocking pincher staff on him until he passed out… or died… I dunno’ which.  Since he was knocked out, I took everything he had – why should Toothsnatcher have all the fun?”  She lays out a fine outfit and a fat purse.  “I used some of the gold to buy some herbs from the shops.  That makes the shopkeepers less wary, you know.  You want to see what I got?”

“No.  Go upstairs and show that to Cutt after you are done reporting to me.”

Loolipo gurgles in acceptance and continues, “I was able to buy some small lockpicks from a shifty-looking human and opened the scrollcase, master.”  She hands it over, the lock clearly disengaged.  “I didn’t open the end-cap at all, just like you said, so don’t blame me if there’s a trap inside there or something.  I got the lock to pop open while I was eating my lunch – some kind of meat pie, very oddly spiced.  Sheep they called it.”

Shaddar greedily takes the scrollcase while mentally absolving her of any liability for the contents and dismissing her.  He is quite anxious to see what his ex-master had hidden away so carefully.

Loolipo rushes out of the room and up the stairs, her thoughts worried that the scrollcase is indeed trapped and will soon explode.  Shaddar hardly thinks so.  His master was too arrogant to believe that anyone would be able to steal his possessions, certainly not in the heart of the illithid city.  The lock was just there to insure that a thrall did not accidentally view the contents most likely.  No, it is not trapped.

He goes upstairs to his room to insure that he has privacy while he examines the contents.  Once the door is closed and locked, he hurries to a desk and opens the end-cap.  Two items slide out.  A scrap of vellum and a small booklet, both of them rolled to fit inside the case.

The booklet looks well-worn and much poured over, so Shaddar examines it first, thinking that it must be the more valuable of the two items.  And perhaps it is, but Shaddar is frustrated to discover that although over half the pages are filled with symbols, the script is totally unknown to him.  Perhaps it is encoded?  Or a rare language?

He reaches into his robe to touch the brainmate and ask it what it might know of this puzzle.

“What is needed, Supplanter?”

“Do you recognize this… code?” Shaddar asks.

“I do.  But unfortunately I do not know the key.  I recognize it as the personal cipher of Felinxtrath, but unlike my parent, my knowledge is limited to what was granted to me for this mission,” the brainmate responds.

Shaddar is a bit frustrated by this temporary setback.  He resolves to obtain or learn some magic soon in order to translate the code and read his master’s secrets.  But that will come later, for now, he reaches for the second document that was inside the scrollcase and is gratified to see that although it is written in his ex-master’s handwriting, it is in the standard script of the illithid.  He reads it slowly, several times, pondering each item on the checklist:

Once I Arrive:
1. Confirm the shape and size of the bubble.
2. Travel to the settlement.  The Well should be no more than two hours walk due south from the center point.
3. Give the settlement the sign of authority.
4. Inspect the city and the runes.  Insure that all was created as I have planned.
5. Inspect the slave races and sample some of the wares to be found there.
6. Collect the research done by the settlement since the time of their creation.
7. Experiment with the flow of time to insure it is proceeding as planned.
8. Interview each member of the settlement to glean as much knowledge from each member as possible.
9. Note how soon deterioration begins.  Return to the city once the rate of decay is fixed.
10. Inspect condition of the four slaves who will power the experiment.  Note any damage.
11. Verify the time-flow differential and knowledge retention levels.
12. Report to the Elder Brain and plan how to revise and use this new technique to the best effect...

This is completely fascinating. 

The bubble?  Is that a reference to this pocket dimension?  It must be.

Shaddar decides to ask the brainmate what it knows of this.  Obviously the Elder Brain knew – so perhaps it will as well.

“What is this list mean?  What do you know about ‘the bubble’?” he asks.

“The bubble is part of the experiment.  It contains the world that Felinxtrath was attempting to create.  I was sent to observe and keep track of various elements of the test.  Especially aspects of Felinxtrath’s knowledge retention.”

“His knowledge retention?”

“Indeed.”

“What can you tell me about the experiment?” Shaddar asks.

“I do not know all of the details.  My space is limited for knowledge, as I have mentioned.  What specifically do you wish information about?”

“What about ‘the settlement’ and ‘The Well’ that are mentioned in this checklist?”

“I do know that part of the experiment was to create a colony of illithids in the new world,” the brainmate answers.

“To what end?  As a spawning pool that would be safe from intrusion?”

“I am not privy to that datum.  I do not know the purpose of the settlement, just that there was to be one.  My primary function in the experiment was to advise, record, and track the passage of time.  I know exactly how long you have been here, for example.

“I see.  And are you familiar with ‘the sign of authority’?”

The brainmate expresses a feeling of confusion about this phrase, so Shaddar moves back to a subject that it seems fully conversant on: time.

“So time flows differently here?  In what sense?”

“Each year that passes here is but a second in the real world where our great city lies.”

Shaddar’s tentacles twitch with excitement.  “I see.  So if we were to go back it would be as if almost no time had passed for all of my fellow illithids?”

“Yes.  In theory.  If the experiment goes as expected.  That’s one reason I was sent to track time – I will be able to use the perceptions of the illithids who did not travel here as a basis of comparison and calculate the exact time flow differential.”

“Tell me about ‘deterioration’?  Is this Realm going to decay and collapse?  Is it not self-sustaining?”

“I have no information about that possibility.”

Shaddar thanks the brainmate and disconnects from it.

He lacks a complete picture, but makes the conclusion that this entire world is the result of Felinxtrath’s experiment.  Not everything went as expected with the procedure, since the lab exploded and his master perished.  But Shaddar is prepared to form his own theory as to what this place is about – or what it was about at any rate.

He thinks that perhaps this was to be a world filled with semi-intelligent cattle for his kind.  A solution to the problems and dangers of raiding the surface world for brains where warriors would fight back.  They do not fight back here. 

Well… 

Not effectively.

This food source was to be consumed by a newly spawned group of illithids and then… What?  Hmm…

He ponders for a moment about the tenth item on the list.  Evidently the four slaves were supposed to survive the experiment, but instead when it ran totally out of control, they were utterly consumed by it.  That much of the experiment did not go according to plan – what else might have failed or gone haywire with the experiment that he is unaware of?

And where are the other illithids that are mentioned in his ex-master’s checklist?  The brainmate’s explanations make it clear that “the settlement” was to be populated by those of the master race, so where are they?  Because it does not seem that the people here have seen or heard of his kind before.

Unless…

Could the Lords of the city actually be members of his race?  Could the illithids from this settlement be ruling and controlling this world from behind the shadows?  It is possible.  It is a shade of his own plans for this world, after all.  And it would explain the cattle’s universal fear of the Lords of the city.

He must find out more about the Lords of the Realm…  Assuredly this is so.

Chapter 1               < Chapter 22               Chapter 24 >

Crossover - Chapter 22

Shaddar leaves his room and continues up the stairs to visit with Jorin and Bort. 

On his way up, he notes that he must begin to think about his long-term plans as well as the difficulties of today.  He will need to instigate a new type of hobgoblin breeding and education program for the rising generation of hobgoblins.  Their reproductive and maturity rates are such that within a few short decades, he will be able to remake their entire race in the image that he desires.  The drow will be a bit more problematic, but Shaddar hopes that the artistic renaissance that Masaxle seems intent on bringing to his people will convince the mature drow to return to their ancient and proper traditions.

These thoughts are pushed to the back burner as he opens the door to the human’s rooms.

With disgust, Shaddar sees that Jorin is still hiding under the bed, even though the riot has long since ended.

“Yes, Boss?” Bort asks.

“I know your day was interrupted by the riot, but I wondered how much of your tasks you accomplished before that unhappy event?”

Bort nods, “We did visit with five or six lads who said they would come ‘round tonight to chat with you.  Hopefully they still will since the riot seems to have ended earlier than normal.  I didn’t get a chance to go to the library, but I grabbed this from one of the main gates.  They are free for those who have never been to Big City before.”  The man hands over a small parchment that has been poorly mass-produced, but is still legible.

Shaddar quickly reads it:
A Short History of Big City

     Our fair city is the oldest in all of the Realm!  Founded in the lost legends of time before the Lords of the Realm fought off the darkness and Elder Evils to bring light and peace for all races across the whole world.

     As the oldest city in the world, it has grown to be the largest, with a huge population of some of the wealthiest merchant families in the Realm.   Although not our capital city, Big City has a rich history of goodness and culture.

     Of course, none of our good fortune would be possible without the Lords of the city who insure that everything about the location is run to perfection – making the entire land surrounding Big City into a jewel – The heartstone of the Realm!

     There are currently several families of Lords who call Big City home, with the most powerful and glorious High Lord Culderth’jura gracing us all with his benevolent protection and watchful care.   Thank you, Your Excellency!

     All citizens are given full reign by the Lords of the city to act as we will here in Big City – and although some wander from the path of goodness that has been set, most of the people and those who serve the Lords of the city choose the better path.  Living a good life brings it’s own rewards as we all know!

     Our brave constables and Heroes serve the populace in maintaining order and rooting out the few pockets of evil and unnaturalness that remain in the Realm.  Even when villains may riot, they will be ever vigilant to repulse and punish them with a holy purge.  Fear not during your stay here – all will be well!

     Do your part to keep Big City beautiful and a fit treasure for her Lords – and thank a constable when you see one for the brave work that they do each and every day!
Shaddar is continually stunned at the utter innocence of these people.  His thoughts focus on an apt metaphor, “It’s like they have never been sick and I have introduced the plague of polio.  Soon many will be crippled – or worse...”

There are many interesting nuggets of knowledge within even this simple document.  And a name, at least, of the master of Big City: High Lord Culderth’jura.  Shaddar wonders how much freedom the people of this city have to travel.

“How difficult is it to leave the city?” he asks.

Bort seems a bit confused, “You just walk out, Boss.  There’s no restrictions on movement here.  And there’s lots of places out there… well, here… see for yourself.”  And the man pulls out a well-worn map that also looks like a shoddy mass-produced item, much like the flyer.

Shaddar is amazed by this map. 

So.  He is not somewhere on the upper world at all, but in some kind of pocket dimension.  No other explanation is possible given the spherical shape of the ‘whole world’. 

Was it created by the experiment of Felinxtrath?  Or was the experiment merely a method of accessing such a strange dimension?

If this world is really so tiny as is indicated on the map it also explains the childish names for the towns and cities.  When there are only eight major cities, why would the people here need complex names?

“Many of these town’s names are clear, but what is distinctive about Pass Town?” he asks.

“There’s three passes through the mountains that all go through that spot so it’s a major trade route.  Lots of merchandise gets traded and stored there, or so I hear.”

“And High City?  Is this where the nobles of the Realm live?  Of is it so named because of the mountains it is placed in?”

“Oh.  I don’t know,” Bort says.

A somewhat muffled voice comes from under the bed as Jorin joins the conversation, “It’s called High City because that’s where all the Lords of the Realm live at.”

“There are no Lords who live in the city?”

“Oh, sure.  We have some who live here, but mostly they like High City,” Jorin explains, “I’ve heard that they built the city just for their tastes and everyone who lives there serves them directly.”

Shaddar wonders if High City is filled with as many lunatics as Big City is, or if perhaps this is some kind of city-wide asylum.  The circle of grey mist surrounding the map intrigues him.

“Tell me about this mist,” he demands.

Bort replies, “The Mist?  It’s the end of the world.  No one can go in there and come out alive.”

Jorin says, “And they say that… Demons live in the Mist…”

Bort rolls his eyes and continues, “Yeah, some folks do say that.  There are also legends that say that all of the inhabitants first came from the Mists to populate the world.  Well, except for the Elder Evils – but that’s just a foolish myth that I don't put much stock in.”

“Elder Evils?  Tell me these tales,” Shaddar coaxes.

“That’s all I know really, just the name.  Supposedly some kind of horrible and vile…  I don’t know.  Just an old story that the palehairs tell,” Bort shrugs as he answers carelessly.

“Very well,” Shaddar says thoughtfully.  He will ask some of the drow about this tale.  It is believed enough to be mentioned in the welcome letter to travelers, which he can only assume was approved by the Lords of the city.  If they saw fit to mention it, even to brag about it, then it must have some importance.

Jorin pokes his nose from the edge of the bed and peers up at Shaddar as he asks, “Is the riot over, then, Boss?”

“Yes.  You may cease your cowering.”

“What!?” Jorin begins to shimmy out from under the bed indignantly, “I’m not cowering!  I’m… err…  I’m cleaning under here!”

“Cleaning urine stains, perhaps?”

A dusty Jorin leaps to his feet with a flush in his cheeks, “Just what are you inferring?”

Shaddar shakes his head slowly and leaves the room while murmuring, “Oh, nothing at all, Jorin.  I’ll leave you to your important, domestic endeavors.”

Bort begins laughing behind his hand at Jorin’s discomfiture as the door slips shut.

Chapter 1               < Chapter 21               Chapter 23 >

Crossover - Chapter 21

Hawke disturbs the awkward silence, “What… What are you going to do now, Boss?  The whole town will stay shut down all day.  We have to let the lumpys clean things up as best they can.”

Shaddar turns his attention fully to the man.  Yes.  Might as well begin the fellow’s instruction.

“Excellent.  That will give us time to discuss our future plans.  Why don’t we begin with you telling me what you plan to say when the constables come knocking the next time?  Hmm?”

“Uh…  What do you want me to say?”

“You know these people better than I.  I care not what you tell them, so long as the end result is that they go out the door without learning anything that is none of their affair.  If there is something you need me or my other… associates… to do to assist you in this task, then let me know and I will insure that you have it.  All I require is the illusion of normalcy.”

Hawke is surprised at the offer of support and verbalizes it by saying, “Thanks, Boss.  I can do that.  Heroes and constables are… well… they’re just as dumb as they look!”  His thoughts continue, “In for a penny, in for a pound.  I don’t have any choice but to be a real villain now – if I want to live!  The Lords of the city will make sure we all stop breathing if they find us, so I’ll do me best work for the Boss.  I have to.”

Shaddar is pleased that the human has so quickly discerned the nature of the box he now sits in.  “Of course, he has even fewer options than that, for even the thought of turning us in will result in me making sure he stops breathing.” 

Shaddar can see from Hawke’s thoughts that he believes that this is likely and he is quite frightened now.  “I’ve never been in more danger in me life,” Hawke thinks, “Working with the Guild was one thing, but The Boss isn’t just a villain – oh, no!  He’s really and truly… evil...  How is that even possible?  I thought that the Lords of the Realm rid the entire world of true evil ages ago!  The world is clean from the taint of mortal evil!”

Shaddar finds these thoughts ludicrous and his tentacles jerk wildly with amusement as he thinks, “Nope.  Not even close.  What a simplistic notion!  ‘No evil in the world?’  Pfft.  What fools these creatures are!”

Hawke continues speaking, “Let me think about how I’ll do it, Boss.  I have some ideas about how to make sure the authorities leave us alone, but they need refinement.  And now, if you’ll excuse me - I need a few moments to myself...”  The man picks up a bottle of hard liquor and walks quickly back into his room with his thoughts churning.  He doesn’t want to get drunk, but he may need more than one shot to steady his nerves after the shocking revelations he has endured this day.

“As you wish, Hawke,” Shaddar murmurs kindly.

The question of Hawke has been settled to Shaddar’s satisfaction.  For the time being, at least.

“It is unfortunate that I can not create new thralls at the moment,” Shaddar thinks as he watches at his newest minion depart, “It would be useful to completely insure the future obedience of Hawke.”   Usually it takes a group of illithids working together to summon the psychic energy required to permanently bind another being to service.  Perhaps he can find others of his race?  But – this close to the surface, with a group of sheep who have never seen the results of an illithid feeding?  No.  It is not likely that there are more of his kind nearby.  Of course, it is not unheard of for a single potent member of his race to learn to create thralls alone, so he will just have to be patient and become incredibly powerful in his own right.

“An excellent plan…  But this is enough woolgathering!  Back to work!”

Shaddar scans the building mentally to see how the rest of his minions fare and what they are up to.

Loolipo has still not returned from the tasks she was given in the slums.  Not unexpected.

Everyone else seems to be here and are working as he instructed, with the exception of Jorin and Bort who are still fearfully hiding in their room.

Shaddar first visits with the drow whose rooms are on the first floor.  Evicurra is most glad to see him. 

“Oh, benefactor!  I feel guilty just sitting in my room.  Is there not some task that I can do?  I enjoy work and helping others and you have been so kind,” she gushes while petting her silk dress absently with one hand. 

“Yes, you may be helpful.  The normal help for Hawke left early, so I’m sure there is some assistance you can render.  Come.”

Shaddar leads the way into the kitchen area and knocks on Hawke’s door.

The door opens and Shaddar explains that he has a part-time assistant, should he desire it, when Widow Cottondur and her daughters are not on the premises.  Hawke has had more than a couple shots and is a bit pickled, but he nods enthusiastically.

“Sure.  She can clean up and maybe make us some supper, eh?”

“Right away!” the woman says cheerfully.  Shaddar is a bit concerned that Hawke will recognize the elvish lilt to her voice, but he is distracted – thinking about other matters…

Shaddar leaves them both to return to his tour of the building.  He next visits Masaxle in his room.

Apparently, Cutt delivered the box of parchment and charcoals because now two entire walls are plastered with designs and mock-ups of architecture and sculpture.  All of it with a distinctive drow style.  The man is certainly a talented artist with a fine and steady hand.

Masaxle waves his hand to sweep past all of his work and speaks excitedly, “Behold, Avatar!  I have captured the spirit of the vision you shared with me and have begun to expand upon the themes I saw!”  Shaddar makes the appropriate noises, but he is a little concerned.  The drow looks distinctly feverish and wan.  Shaddar wonders if he has stopped to eat or drink all day.

“It will do me little good to have such a talented and potentially useful minion abuse themselves into an early grave.  That would be most inefficient.  I will see to this problem,” Shaddar thinks.

Masaxle paces around the room with a manic bounce of energy.  “So many ideas!  But, Avatar!  Drawing is not enough!  No!  I must create in stone what I have seen – what I feel!  Tell me, Avatar what should I carve first?  How large should it be?  Where shall I display it once it is done?”

Shaddar chuckles at the infectious excitement of the drow, “Calmly, Masaxle!  There is time for all things.”

“But my people must be made to see what they really are!  This art moves me in ways I have never heard of before and I wish to share it with my people who are downtrodden under the oppression of a cultural amnesia!  Guide me, Oh Avatar!”

“Of course,” Shaddar soothes, “What you should carve first is a new design.  Allow my to describe it to you: Create a black spider, like the one in this drawing,” he points, “but replace the head with an upraised representation of my own demeanor.  Your first physical design should be a combination of praise for your heritage and gratitude to the Avatar that has returned it to you.”

“Of course!” the man is bouncing on his heels.  “Forgive me for not thinking of it myself!”

Shaddar waves this oversight away, “Blame not yourself, Masaxle!  After all, I am the Avatar of Inspiration – it’s my job.”  Inside he is laughing.  By putting an illithid spin on the new drow art resurgence, he will tie their entire culture to him.  He wonders if the distinctive head shape will trigger any memories in any of the drow Elders?  That will be something to look for once it is unveiled: recognition.

“Avatar, I must have a bigger place than this to work.  May I be permitted to return to my own workshop?  There I already have the tools and the lumpy servants to assist me in completing the statue quickly.”

“Will you be disturbed there?”

“No.  I will tell anyone who asks that I have been given a special commission for a most important person.”

“Very well.  Pack your drawings and prepare to depart for your workshop.”  Shaddar is pleased.  The less the natives are out of their normal element and routines, the less suspicion there will be.  He raises on finger and continues speaking, “However, do not yet show anyone not in our company your work.  Store it.  Protect it.  And when you have enough, we will display it all at once for maximum impact.”

“Like an art galley showing?  Like an exhibit?”

“Exactly.  This whole city will become the locale for your opening exhibit.  Now, I may send someone with you in order to see to your needs.  For now, begin packing your new portfolio up.”

“Oh, yes!  At once!”

Shaddar walks out to chat with Evicurra about Masaxle.  As he explains that the man is completely lost in his work, he can see an amazing amount of compassion in the woman’s thoughts.  Most unlike a proper drow woman, but he is willing to use whatever advantage he can get.  Shaddar asks her to ensure that the artist is taken care of in terms of warmth, food, drink, and sleep and she agrees most happily to accompany him and insure that he stays in good health.

This done, Shaddar walks upstairs to see how his thralls are doing.  From their thoughts much progress is being made.  He visits the gnome first.

Cutt has unloaded and sorted all of the gear and alchemical paraphernalia that they purchased earlier.  Cutt is very excited again with all of the goods he has to work with and chatters on aimlessly, as if Shaddar cares about the minor details of his labors.  No, what most concerns Shaddar is the thrall’s feet. 

The gnome has taken his new boots off and Shaddar is not sure he approves of this.  He is certain that he told all of his thralls to remain in costume at all times!  The gnome is limping around the room that has been set aside for his alchemy lab with his feet swaddled with cotton rags.  Clearly he has many painful blisters.  Shaddar decides that he will let the minor disobedience slide this time.  “My help must remain functional, I suppose.  I’m sure I can find some way to passively-aggressively make him pay in full for the flaunting of my rules later.”

As a down payment, Shaddar leaves the room without saying a word in response to the gnome’s prattle.  He moves across the hall to his own chambers where he can sense Toothsnatcher and the hobgoblins working.

Shaddar notes with satisfaction that the door to his room has been repaired and re-hung.  Inside, the minotaur, Kug, and the three hobgoblins from the brothel are hard at work, repairing the window, by boarding it up.

Kug smiles with a toothy maw as he sees Shaddar, “Master!  Look what we done!  I sent Kodarm out for the stuff to fix it up.”

The scrawny hobgoblin male looks a bit sheepish and adds, “If you wanted us to put in new glass, I can do that, but I’ll have to go talk to the palehair glaziers and I didn’t want to go that far without knowing what you wished.”

“No, this will be fine,” Shaddar says.  He turns to Toothsnatcher and mentally queries, “And what of the strength-building exercises and the combat training with Kug?”

Toothsnatcher snorts a bit as he replies verbally, “We did all that.  The weak ones will take a while to get into shape, but it’ll happen eventually.  Kug and me had a grand time.  He’s a good listener and follows my movements well.  He’d be dead in minutes alone in the Underdark, but up here?  He’ll wreck some faces good.”

Kug slaps his hands together and barks, “Yeah!  When can I do some of that, Master?  Me can’t wait to crunch some humans!  I’m ready!”  Seeing that Shaddar is not quite enthusiastic, Kug pleads his case further, “I know there won’t be many peoples out there today, but there will be many strong hobgoblins working at moving rocks – maybe I can get them to join our army, huh?”

“An impressive notion, Kug…  Very well.  You and Toothsnatcher may go hunting.  Bring back all the spoils you can and tell any hobgoblins who feel as you do to visit the meadhall later tonight.”

Kug is ablaze with excitement!  It is clear from his thoughts that there is a growing bond, or some one-way hero-worship at least, between the hobgoblin and the minotaur.  Fine.  Both of them head out after Toothsnatcher tells the other hobgoblins to finish the window repair while they are gone.

Chapter 1               < Chapter 20               Chapter 22 >