Thursday, October 11, 2012

AAR: September 22, 2012 - Relic Battle

The Dark Purifiers have gained intelligence that an Orkish shrine to Mork is nearby.  Hoping to shatter the Ork's morale, they resolve to destroy this abomination.  To this end, they bring a relic of their own chapter - a huge glittering gem which is in reality a molycirc holo-projector/recorder -- a powerful and irreplaceable artifact from the lost age of dark technology.  The device will record this battle for the records of their chapter.  But will it record a magnificent victory or a humbling defeat?  We shall soon see!


Capture and Control - Long Edges.

5x6 table. A large hill is in the center, split eons ago by a volcanic upheaval.  There are only a few ways to get from one side of the hill to the other.  Rocky protuberances are everywhere, but there is not much in the way of vegetation - only grass and lichen.

Orks versus Space Marines with 1736 point limit.

Chainsawz Ladz: 
HQ - Warboss
HQ - Ol' Boomy 
Elites - 15x Kommandoz with Boss Blackgutz (2x Burna)
Elites - 15x Kommandoz (Nob with power claw, 2x Rokkit)
Troops - 12x Boyz (Nob with power claw, Rokkit)
Troops - 12x Boyz (Nob with power claw, Rokkit)
Troops - 12x Boyz (Nob, Rokkit)
Troops - 12x Boyz (Nob, Rokkit)
Troops - 12x Boyz (Nob, Rokkit)
Troops - 17x Gretchin (Runtherd with grot-prod)
Fast Attack - 3x Deffkopptas (Twin-linked rokkits)
Heavy Support - 3x Lobba gunz (6x Extra crew, Runtherd, 3x Ammo runts)
Heavy Support - Deff Dread (2x Kustom mega-blasta)

"Dat shiny is gonna be Morks!"

Dark Purifiers
HQ - Captain
HQ - Chapter Master
Elites - Dreadnought (Power fist, Multi-melta)
Elites - 10x Terminators (2x Cyclone missile launchers, 2x Chain-fists, Power fists)
Troops - 10x Tactical Marines (Flamer, Missile launcher)
Troops - 10x Tactical Marines (Melta, Heavy bolter)
Troops - 6x Sniper Scouts with Sgt. Immortus (Missile launcher)
Heavy Support -Land Raider Redeemer (Multi-metla)


"I love the smell of promethium in the morning.  Smells like... victory."



The dubious blessing of Mork's favor falls on the Orks as Chainsaw wins the initial die roll!

He selects the red long edge and Dark Purist is forced to accept the blue side.

Chainsaw tries a new tactic in this battle.  He splits his forces into many smaller squads to see if the tactical situation will be improved.  He also recruits another group of kommandoz in an attempt to get his forces to cover the board.

Three small mobs of boyz take the north of the field.  The deffdread and deffkoptas are in the center with another small mob of boyz on their flank.

The lobbaz cower like the grot they are behind the southern rocks.  Some kommandoz take position on the top of the hill.

With Boss Blackgutz, a small mob of boyz, and a large gaggle of gretchin held in reserve, Warboss Chainsaw calls his forces ready for action!
The shrine to Mork thrums with an unholy power.  The orks who are tasked with it's protection feel the power of cunning brutality radiating from the unhallowed stone!

The Dark Purifiers have rolled out their recently arrived Land Raider to hold the north of the field.  It is watched by the fearsome squad of terminators with the captain and chapter master in formation.

Tactical marines in squads 1, 2, and 3 hold and protect the center.

The dreadnought and tactical squad 4 are at the south end of the battlefield.

The snipers find cover at the top of the opposite hill from the ork kommandoz and take careful aim at the hated xenos.
"The blessed device is recording, brothers!  Set a grand example of what it means to serve the Emperor for all those who will follow in our glorious footsteps!"

And so it begins...


The mobz of boys that aren't guarding the shrine all move towards the humans at a run.

Those that do not run, position themselves to attack and then unleash a hail of hasty, loud, and quite inaccurate fire...

Attacks are as follows:
  • The deffkoptas shoot their rokkits at the snipers and manage to kill one of them.
  • The deffdread shoots at the terminator squad with its powerful kustom mega-blastas, but misses completely.
  • The lobbaz bombard the snipers and kill one of them, pinning the rest.
  • The kommandoz shoot at tactical squad 1 with their rokkits, but fail to hit anything.

Tactical squad 4 runs towards the lobbaz as the dreadnought moves up the hillside.

The land raider cruises to the middle of the map while the terminators move towards the mobs coming around the hill.

Tactical squad 2 moves so they can stand on top of the rock bridge, giving them an excellent field of fire.
The marines open fire:
  • The dreadnought and tactical squad 2 open fire at the polluting deffkoptas.  Two of the offensive machines come crashing out of the sky.
  • Tactical squads 1 and 3 shoot their heavy weapons at the kommandoz.  3 of the camouflaged orks die.
  • The terminators unleash their fearsome weapons into mob2 and 8 boyz are splattered all over the hillside!



Mob2 is looking a bit lonely - the warboss joins mob1 while Ol' Boomy joins the kommandoz.

The pitiful remnants of mob2 takes a position on the crest of the north hill.

Mobs 1, 3, and 5 all move towards the marines that stand between them and the shiny 'no wotz that they lust after.

The deffdread positions itself to shoot through the cave at the tank.

The sole surviving deffkopta buzzes over the top of the dreadnought and swings its rokkits at the vulnerable bits on the walker's rear, with a savage and wild yell from the pilot.

Boss Blackgutz arrives from an unexpected quarter!  They leap behind tactical squad 4 and make menacing noises...

The grim results of ork combat:
  • Mob1 and the deffdread shoot their heavy weapons at the land raider tank, but they all miss.
  • The merger orks in mob2 shoot at tactical squad1 and also miss.
  • The deffkopta rokkits miss completely as the wild-eyed pilot muffs his one chance at glory.
  • The kommandoz shoot at the snipers, but every slug is a miss.  The orkish 'marksmanship' is stunning in it's suckyness!
  • The lobbaz pound the snipers, killing a sniper and a marine from tactical squad2 who was too close.  None of the marines are pinned by the attack, however.
  • Boss Blackgutz and his ladz rips through tactical squad 4 in a spray of crimson.  None of the space marines survive their brutal attack.

Most of the marines are in the exact position they want to be in and do not deign to move.

The terminators charge into mob1.

The dreadnought moves swiftly to avenge the fallen battle-brothers in tactical squad 4.

The land raider moves as close as it can to the cave entrance where it has a clear line of fire to the grinding deffdread.

The marines counterattack with the righteous fury of the Emperor:
  • Tactical squad 3 fires a krak missile at the last deffkopta and blows it out of the sky.
  • Tactical squads 1 and 2 join their firepower to that of the snipers who all blaze away at mob4.  The orks prove quite resilient to the attack as only two boyz die.  Sgt. Immortus puts a huge hole in the nob, but somehow the beast stays on its feet.
  • The land raider shoots the deffdread with it's melta and blows the clanking horror into greasy scraps.  The assault cannon also speaks to the kommandoz above it, wasting 2 of them.
  • The chapter master communicates via the vox to an orbiting spacecraft and a bombardment of epic proportions falls on the hapless heads of the lobbz!  All of the kannonz are wrecked or explode and three of their crew are vaporized by the kinetic blast!
  • The dreadnought hits Boss Balckgutz men with his weapons and his power claw.  A total of 4 orkz die.
  • The terminators pour their weapon fire into mob1 and eradicate all of the orks.  The warboss also is wounded and looks around in anger as he sees that he is leading a squad of corpses.  He does not have long to stew about it, as the terminators swarm him and pummel him to death.  He only manages to take a single terminator down with him as his indignant cries turn into mewling gurgles.

Hoping to stem the tide of bad luck, the orks unleash the power of the WAAAGH!

All of the ork mobs rush towards their foes in an attempt to prove that they are the "tuffiz one" and should lead the rest of this warband.

Some gretchin arrive from reserves to watch after the shrine.

Orkish assaults this turn:
  • With an unearthly howl, Ol' Boomy points a finger at the space marine captain.  For a brief moment, nothing happens as the two heroes pit their willpower against each other - then the captain falls to the ground with a gasp of pain!  Before the horrified eyes of his men, the captain is polymorphed into a huge pink swine!  Ol' Boomy does a little jig in his fiendish delight at having afflicted his enemy with such a fearsome curse.
  • Mob2 and the kommandoz shoot at the terminator squad.  The only result is that the captain/pig is knocked out due to the blast of a concussive rokkit.
  • Boss Blackgutz and his men try to take down the dreadnought to no avail.
  • Mob 4 tangles with the snipers, but neither side can get enough soldiers into the fight to damage the other.
  • Mob 3 slam into the terminators with high hopes, but they are quickly dashed.  The terminator sergeant is taken down, but at the cost of ALL the rest of the orks!  Owch!
  • Mob 2 tries to stop the relentless terminator marines and are brutalized into the blood-soaked grass for their insolence!  Double owch!!
  • The kommandoz also try to stop the terminators and they do manage to kill one of them, but them the rest of the marines rip them to chunks in revenge.  All of them are wiped out!  This is horrible for the orks!  Triple owch!!!

Seeing that the vast majority of the ork force is now broken and bleeding on the ground, the space marine forces grimly move to finish their day's work.

Tactical squads 1 and 3 move back to create some strategic depth as the land raider tank moves to cover their retreat.

Tactical squad 2 moves to support the terminators.

The horror the greenskins must surely feel continues:
  • The terminators charge into mob5 with all their weapons blazing.  6 of the orkz are cut down before they close, then a single terminator falls, but then vindication!  All of mob5 is wiped out, their bodies tossed onto the moldering piles of xeno-trash already reaped by the valiant of the Emperor.
  • The dreadnought also finishes his bloody work by ripping apart the remainder of Boss Blackgutz force.
  • The snipers are not nearly as adept at close quarters combat and manage to hold even with mob 4.  Two orkz die as do a pair of snipers.

The orks seem to be punch drunk at the stunning defeats they have suffered - one after the other.

Wild with religious fervor, the gretchin guarding the shrine to Mork foolishly charge into the blood-splattered terminators.

The lobba crew are ruthlessly driven to form a meat-shield between the shrine and the dreadnought by the gunz runtherd.
The pitiful results of combat this turn:
  • The gretchin fire their rusty blastas at the terminator armor, but it's an insult to think that they did any damage.  When they slam into close-combat range, they wish that they hadn't - they are thrown around like little, ugly, and fragile dolls.  There are no survivors from the results of their pious assault...
  • The combat between the snipers and mob4 is finally resolves at the last sniper falls, his knife killing his own murderer as he dies.

"Time to finish this, men!"

The dreadnought gladly moves to intercept the lobba crew, while the terminators secure the evil shrine to the orkish demon, Mork.

"Rig that abomonation for demolition, brothers."

"Right away, sir!"

All other space marines train their weapons on Mob 4, who foolishly crest the rock pile to stare into a thicket of widely-gaping boltgun bores...

"Duh... Oppz!?"

I can barely stand to report the following:
  • The dreadnought stomps the lobba crew into the ground, taking great care to insure that not one of them survives to flee.
  • The land raider uses it's heavy flamer and 3 orkz do the burny dance!
  • Tactical squads 1, 2, and 3 rapid fire their boltguns and rip a series of new orifices into each of the aliens who dared to resist their well-earned eradication.  The nob is the last to die, his torso a charred hole courtesy of a melta blast at point-blank range.

As the last ork dies, a silence settles over the battlefield.  The game is called on account of sudden, violent death for all of Chainsaw's forces! 


Dark Purist Wins!  Chainsaw's nifty new tactic blew up right in his face!  The tank could not be resisted!  The glory of this battle will be reviewed for millennia-to-come by future initiates!


"Although our captain may be an injured swine, there is hope that the chapter librarian will know of a cure!  (Otherwise there's always 'The Bacon Solution'...)"


"Why does Mork abandon us in da hour of da biggezt needz?  WHY?!?!?!  Itz so BRUTAL!  ...  Oh.  Datz why."

Tuesday, October 2, 2012

AAR: September 15, 2012 - Mercenary Mercy


Several high-profile mercenaries have taken up residence in this area.  The space marines have eyed each of them as potential recruits...they badly need new initiates to replace their losses stemming from these constant clashes with the seemingly endless orkz.  The orkz have eyed these mercenaries as well...as potential snackz!  Warboss Chainsaw has a craving for "Humanpeno Popperz," and will not be denied!  The two belligerents arrive on the world and begin advancing towards their objectives.  What will be the fate of these mercenaries?  Will they end up serving the Emperor?  Or will they end up being served as an appetizer?


Capture and Control Mission with 4 objectives.

5x6 table. There are 4 mercs scattered
about the table.  One is on the triangular rock formation in the center.  2 are on the hills at the southwest and northeast corners.  The last is hiding in the easternmost trees.


Objectives will be shown in the iconic maps as black circles.  The color of the circle indicates which player has control of each one.

Orks versus Space Marines with 1511 point limit.

Chainsawz Ladz: 
HQ - Warboss
Elites - 15x Kommandoz with Boss Blackgutz (2x Burna)
Troops - 14x Boyz (Nob, Rokkit)
Troops - 14x Boyz (Nob, Rokkit)
Troops - 14x Boyz (Nob, Rokkit)
Troops - 7x Nobz (1x Power claw, Twin-linked shootaz, Cyborks, Painboy, 3x Ammo runts)
Troops - 18x Gretchin (Runtherd with grot-prod)
Fast Attack - 3x Deffkopptas (Twin-linked rokkits)
Heavy Support - 3x Lobba gunz (6x Extra crew, Runtherd, 3x Ammo runts)
Heavy Support - Deff Dread (2x Extra power claws)

"Dese mercs'll werk fur us -- and dey likes it, or we stompz em till dey do!!!"

Dark Purifiers
HQ - Captain
HQ - Librarian
Elites - Dreadnought (Power fist, Multi-melta)
Elites - 10x Terminators (2x Cyclone missile launchers, 2x Chain-fists, Power fists)
Troops - 10x Tactical Marines (Flamer, Missile launcher)
Troops - 10x Tactical Marines (Melta, Heavy bolter)
Troops - 6x Sniper Scouts with Sgt. Immortus (Missile launcher)
Fast Attack - 1x Marine Biker

"These mercenaries show promise...perhaps they will become initiates for our chapter!"



Space marines win the initiative and elect to set up on the north end.  The lone biker enters the field on the west end, intending to use the rocks as cover as he speeds towards one of the objectives.  Tactical squad 1 sets up on the other side of these same rocks.  The terminators are situated in roughly the center and are accompanied by Captain Drakon.  The dreadnought places himself between the terminators and the remaining tactical squads; squads 2, 3, and 4.  Squad 4 begins the battle accompanied by the librarian.

After infiltration, the snipers take position in the open field, just ahead of the dreadnought and tactical squad 2.  The space marine force ends up looking like a firing line, ready to sweep the field in a long arm as they advance upon the objectives.

The ork war machine ends up being much more concentrated (and numerous) than their foes.  Warboss Chainsaw and mob squad 1 is near the center, directly across from Captain Drakon and the terminators.  To their right is the nob squad, followed by mob squad 2.  The deffdread and 3 koptas stand in between mob 2 and mob 3.  The lobbaz set up shop on the southern high rocks.  Boss Blakgutz and the gretchin remain in reserve.  Hmmm...

LET THE CARNAGE COMMENCE!


Warboss Chainsaw is too hungry to steal initiative, so the space marines proceed.  Tactical squad 2 already controls one of the objectives, and elects not to move.  The bike turbo-boosts its way around the rocks and trees to the western edge.  Tactical squad 1 moves along the rocks to get a better vantage point of the battle.  Captain Drakon splits his terminator group into two, taking the first group to the west of the triangular rock while the other group goes to the east.  The dreadnought stomps up along side the second group of terminators.  Tactical squad 3 stays put, but tactical 4 advances along the base of the hill.  The Captain and his terminators fire through the cave in the triangular rocks at the nobz!  Storm bolters wound 1, while krak missiles kill 2.  The dreadnought shoots at mob squad 2 and kills 2 with his storm bolter and vaporizes another with his multimelta!  The heavy bolter in tactical 2 fires at mob 2 and kills one boy.  Tactical squad 1 fires at mob squad 1, but the effort is fruitless.  Tactical squad 4 fires at mob squad 2 and kills 2 additional boyz.  Tactical squad 3 fires a krak missile at the deffkoptas and hits!  The pilot proves extremely resilient and only suffers a wound, however! (we incorrectly applied instant death vs. bikes in this instance)  The snipers fire at the lobbaz and between frag and precision shooting, 5 grots are obliterated!  Mob squad 2 has suffered heavy losses already, and the nob is forced to make an example of one of the boyz trying to flee, squashing him in an effort to "maintain diziplin'."

What you see here is a result of the bloody affair.  Dirty work, killing orkz...yet as the space marines reload their weapons, the orkz move to retaliate!
The deffdread charges forward, eager to get the enemy into its terrible clutches.  The koptas also charge forward and fire at the dreadnought...to no effect!  Mob squad 2 moves up to the trees and secures one of the objectives!  Mob squad 3 runs forward and uses part of the rocks to cover their advance.  The nobz move up and shoot at the snipers...killing one!  Mob 1 advances forward fires its rokkit at the hated Captain...only to have him nonchalantly swat it aside with the back of his hand!  It explodes harmlessly off of his master-crafted artificer armour!  The lobbaz unload its ordinance on the Captain's squad...wounding him and killing one of the terminators!

After the firing is complete on both sides, the end of turn 1 looks like this...2 waves building up momentum, ready to crash into each other at any moment!



The bike continues to speed across the map, intent on harassing the lobbaz.  The dreadnought moves forward and fires its multimelta at the deffdread, immobilizing it!  Tactical 4 continues to advance and fires at the deffkoptas.  The accompanying librarian is denied a psyker power, but bolter fire brings down the wounded deffkopta!  A well-placed plasma shot from the sergeant wounds another!  Terminator squad 2 shoots at the deffkoptas, to no effect!  Tactical 3 brings down the wounded kopta with its missile, while rapid fire bolts wound the last one!  Tactical 1 continues moving forward and fires at mob 1, killing 2 of Chainsaw's ladz.  The Captain's terminator also moves forward and fires everything it has into mob 1.  Cyclone missiles kill 10 boyz, while storm bolters cut down the last 4!  The entire group is gunned down in a small, private hell!  The snipers continue firing at the lobbaz, missing with the missile but killing another 2 grots with sniper fire.  The lobbaz are pinned from the relentless assault!  Finally, tactical 2 fires at the remaining deffkopta...blowing it out of the sky with well placed bolter fire!

The carnage!  The horror!  Can the orkz return the "favor?"  Lets find out!
The gretchin serendipitously arrive from reserve and cut off the biker, gunning him down and ruining his effort to tie up the lobbaz!  Boss Blakgutz elects to remain in reserve though, biding his time.  Mob 3 continues to run forward, using the rocks to block line of sight.  Mob squad 2 fires at the terminators, but no shots yield any hits.  The nobz, now joined by Warboss Chainsaw (who suddenly found himself very alone a moment ago), charge the dreadnought and manage to hack apart something vital-looking...BLOWING IT UP in a bright, multi-coloured explosion!  The injured nob dies in the explosion, however.  "OH WELLZ," bellows Warboss Chainsaw, "More humiepeno poppaz for me!"

With the score tied, each player controlling one objective, we move to turn 3!


The librarian breaks off from his group and heroically moves towards Warboss Chainsaw'z group!  Maybe he wants to give the Warboss a library card to improve his woeful grammar.  No, this does not turn out to be the case!  Librarian uses smite!  It is not very effective!  Tactical 2 also fires into the same group...and is also not effective!  Tactical 4 moves towards and fires the meltagun at the deffdread, but misses!  Terminator group 2 shoots at the lobbaz, but the storm bolters are out of range.  Cyclone frag missiles kill 2 grots, however!  The Captain and his group of terminators fires at Warboss Chainsaw and his ladz...wounding the Warboss and an additional nob!  Tactical 3 also fires at the Warboss...but an errant frag missile explodes near the snipers!  Neither group is wounded.  The snipers shoot at the nobz and kill one with a krak missile!  Tactical 4 rushes the deffdread, who just now seems to be getting its mobility back...and wrecks the horrible machine with a well-places krak grenade!  The Captain and his entourage assaults Warboss Chainsaw and his ladz in an epic showdown...and 2 nobz are brutally butchered!  The librarian moves towards the Warboss himself...and sucks out the mighty ork'z soul with his force staff!  No snackz for Warboss Chainsaw this day!

It is horrible!  It is terrible!  It is butchery!  Where is OETO (Orkz for da Eth'kul Treetment of Orkz) when you need them?!
All is not lost, however!  For (the now) Warboss Blakgutz chooses to arrive on the scene, and bellows the WAAAGH!!!!  One wonders if his delay was a planned effort to become the new warboss.  Hmm...anyhow, he arrives in the worst possible place for the space marines, ambushing tactical 2 from the rear and neutralizing their control of the objective!  His group cuts down the entire squad of marines, at the cost of only 1 kommando!  The lobbaz fire at terminator group 2, trying to take out the hated cyclone missile launchers!  However the terminators shrug off an obscene amount of hits like an umbrella under rain.  Such is the power of the mighty terminator armor!  Mob squad 3 rounds the rocks and attacks the librarian, ripping him apart for killing their beloved Warboss!  What remains of the nobz assaults the Captain's squad, trying to slow them up.  3 terminators are felled!  However, the cost is great as both the painboy and the remaining nobz are brutalized.

Despite heavy losses, the orkz are actually winning at this point in the game!  They control 1 objective to the space marine's 0!  Can the straggling and diminishing ork forces hang on for a victory?


Needing objectives, Captain Drakon orders the snipers to flee into the triangular cave to secure the mercenary there!  However, their run is mired by corpses and confusion and they do not get very far.  Tactical 3 fires into the newly arrived kommando unit, killing 3 with a missile and another 3 with rapid fire bolters.  Even Warboss Blakgutz suffers a wound from the swarm of bolts!  Tactical 1 moves towards the objective that is being challenged by the gretchin, and fire at the enemy group!  5 grots are scorched by the flamer like burnt popcorn, and other is blown apart by a bolter!  Captain Drakon breaks off from his terminators and fires at mob 2, but the heavy cover prevents any wounds.  The terminators that he previously accompanied fire at the lobbaz, busting one of the mighty guns and wasting a grot for good measure!  Tactical 1 assaults what is left by the panicking gretchin and cuts 7 of them down...they flee the field in terror!  The last terminator in group 2 charges mob 3...but his powerfist proves to be too slow and cumbersome, as he is butchered before he can even swing it.

Many interesting developments give the orkz hope...can they capitalize?  Lets see how they react!
The lobbaz return fire at the terminators, but no harm is done.  mob 3 moves towards tactical 3 and kills 2 marines with slugga fire!  Warboss Blakgutz is on to the snipers and their plan, and moves to intercept!  Mob 2 attempts to shoot a the snipers, but is largely out of range!  Mob 3 assaults tactical squad 3on the hill, but only manages to kill 1 marine.  The kommandos assault the snipers and kill 3 of them!  Blakgutz himself personally rips apart a 4th!  The snipers manage to kill 2 kommandos in the melee, and Sergeant Immortus gives Warboss Blakgutz another wound for his trouble.

This one might come right down to it, folks!  Will the terminators and the captain get back to their objectives in time?  Can the ork scoring units be stopped?  How will the orkz respond to the certain impending capture of an objective by tactical 1?  Stay tuned to find out!



As expected, tactical 1 moves in and takes the objective uncontested.  The terminators advance towards mob 2 and unload, but the orkz have gone to ground, giving them cover which prevents and deaths!  They are rejoined by the captain, who then assault the cowering orkz!  6 boyz and the nob are crushed in the ensuing scrum!  The captain is wounded again, however...and a terminator falls.  Without their nob though, the boyz panic; and in the confusion, are brutally chunked by powerfists and thunder hammer!  Mob 3 is wiped out and the orkz lose control of the objective!  Tactical 3 fights back against he orkz coming up the hill, but it proves to be little more than playful slapping as neither side is injured.  Sergeant Immortus and Warboss Blakgutz end up showing each other their battle scars instead of duking it out (we forgot to resolve this assault, a very bad mistake that ended up favoring the space marines).

The lobbaz elect to fire at the terminators in an effort to pin them...however once again, the shells fail to harm the mighty armored veterans.  Warboss Blakgutz is enraged that Sergeant Immortus indeed has more impressive battle scars and that his entire troop of kommandos saw as much, so grizzled sergeant is ripped apart for "winning" that competition.  The last squad of boyz finished off the marines on the hill, but not before 1 boy is killed and the nob is wounded.

Wow, look at this situation.  LOOK AT IT.  One ork scoring unit in range of an objective.  One ork unit in position to tie up the only space marines in range to contest.  The score is currently 1-0 space marines, but this could easily be a draw.  The next moves and rolls will be critical!


The Captain and his men move towards the ork boyz.  They fire!  2 boyz are killed by storm bolters.  They continue by assaulting what is left of the boyz...and CRUSH every last one!  The entire mob is wiped out!  The orks have no units left capable of capturing objectives! 

It's looking bad!  The only hope the orks have is that they can get their kommandos to the space marine objective to neutralize it before the game ends!  That, or kill tactical 1 with the lobbaz!  Neither option looks promising!
The kommandos run, but cannot make it far enough!  The lobbaz fail to produce any deaths!

Me think maybe we goez now!  Ya, dats da tikkit!
 
At the end of this turn, the random-game-length roll ends the entire game.  It's all over, folks!


Dark Purist Wins! The end score is 1-0, in a brutal match filled with casualties on both sides!


"Welcome to the chapter, brother!  Your life now serves the Emperor!"


"Hey Blakgutz...isn't dat da 2nd warboss you sees turned into a raisin?  How 'bout dat?"